Scott Jacobs (Article from the FSView)
Fantasy Football goes to College
Before we get started in explaining this new and exciting world of fantasy stats nerdom, we would like to point out that this is not some knockoff scam downed product. This isn’t EA Sports NCAA Football 08, where the game play is startlingly similar to Madden 08, and the only real differences are team fight songs, positions on jerseys, and fun looking mascots.
So, without further adieu, hop on the bandwagon as we give you the grand tour of America’s newest sensation. I mean, you have heard of it, right?
Depending on what site you sign up for, the rules and points will always be a little different. For the sake of consistency and product placement we’ll use Sportsline.com to lay out the ground rules.
Choose your draft
Each league is comprised of eight teams, two divisions of four teams each, and the fantasy player has two choices of how they want to draft. For those of you who have a need for speed, Live Draft has your name written all over it. You get 90 seconds to make a pick, and it is face paced, high quality entertainment for the fantasy football loving masses. However, if you are not as sure who you want, you might want to vie for an Automated Draft. What’s that? It’s where you arrange your units (explained below) in how you want them to be drafted, and then in what basically amounts to one big simulation, picks are made for you by the computer and your team is born.
Enough of all that fancy mumbo jumbo, what exactly is that so-called “unit” that we promised to explain?
The units that you need broken down piece by piece (batteries not included)
In the simplest of terms, and this is directed to anyone who knows how to read a list that starts from number one down, units are big fancy words for a team’s position players and a team’s defense. Still a little unsure? That’s cool. Here’s a further breakdown.
Each fantasy guru or curious beginner will end up with 12 players total after their draft. How you pick those players however is your choice. Isn’t it fun being able to control the few things we have a say over?
Position by position (with a free tip included)
Quarterback: You have the option of starting one or two quarterback units. For example: if you start Florida State’s QB corps, that means you get points for all statistics that day accomplished by any QB that takes the field and does something for the Garnett and Gold. If Drew Weatherford and Xavier Lee play then you get an accumulation of both of their stats (explained later).
Running back: Again, you have the option of starting one or two team backfields. For example: If you pick Arizona State’s running backs and Southern Cal’s to both start, you will get points from both teams. In other words, if the two teams’ run for a combined 300 yards and 4 touchdowns you get points according to how scoring breaks down for your league.
Wide Receiver/Tight End: Once again you can choose to start one or two wide receiver units, and one or two tight end units. In other words, you are well advised from this college football enthusiast to pick a team that has receivers who can catch. Free tip: Hawaii’s QB, Colt Brennan threw the most touchdowns in NCAA Division one history last year and is back for his senior year. He’s a dark horse Heisman candidate, he’s expected to be one of the top QB’s taken next year in the NFL Draft, and his team throws a lot. What does one statistically ridiculous QB have to do with this discussion? Let’s just say teams that throw a lot, and score a lot, end up with receivers who lock up mammoth numbers.
Kicker: So here’s the kicker, kickers score the least amount of points on average of any unit in fantasy football. The good news however is that if you pick a dreadful kicker, and he is so bad that the team brings in another guy to kick the pigskin, you still have a chance to amass points. Again, we stress that kickers make up a small percentage of your points, so pulling out your hair and jumping out of a window is not advised when you lead by 34.
So it’s rather simple right? Well, sort of, because there are a few other things we feel you should know.
Sportsline.com strongly emphasizes the following:
NOTE: If a Division 1-A team is playing a non-division 1-A team, the division 1-A team will only receive 75% of its actual points.
It’s okay, because if you’ve made it this far through the article, you might as well stick around so we can blatantly point out that it is a SERIOUS MISTAKE to start any unit when they’re playing a non division 1-A team. For example, those delicious looking cupcake schedules that feature a bunch of overmatched pushovers who are getting paid to get their butts handed to them will hurt your score. So play fair kids, because when you take advantage of major mismatches, nobody wins. Nobody.
Scoring: because you’re a real trooper, and you’ve made it this far.
ON OFFENSE: A Touchdown is good for 6 points. For each 15 yards passing you get 1 point. For every 10 yards rushing you get 1 point. Same goes for every 10 yards receiving. Two point conversions are worth you guessed it, 2 points! Interceptions will cost you 2 points. Field goals net you 3 points. What a surprise! An extra point, drum rolls please, will get you 1 point.
ON DEFENSE: Defense gets a little more complicated. The important thing to remember is that you want to pick team defenses that don’t give up a lot of points, and are stingy in yards allowed. When your defense scores a touchdown, safety, records an interception or gets a sack, you get 6 points, 2 points, 2 points, and 1 point respectively.
The team with the most points (starters only) win. The goal is to win as many games as you can so you can qualify for the playoffs, win your league’s title, get a lifetime worth of bragging rights, and of course get the girl.
There! You just survived the longest college football fantasy article ever in the FSView. Give yourself a pat on the back, and get to work chap. You’ve got the newest sports craze to jump head first into.
What do you think? Post your opinion in the comment section.
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